Animal Logic

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Character Finalling Artist
- Animated Feature

Please note this is a hybrid position and requires you to work from our studio for part of the work week. This is not a remote opportunity.

We are looking for a Character Finalling Artist to work on a new Feature Animation project in Sydney.  You will work closely with a variety of departments including; R&D, Modelling, Rigging, Animation, and Character FX to develop, and implement character shot based clean-up, and deformation effects post Animation. You will also support the Animation team.

What you’ll get to do:

  • Manage shot based deformation enhancements post Animation. This includes:
    • Deformation clean-up due to rigs pushed beyond capability
    • Adding deformation effects simulating interaction
    • Collaborate with the Animation and Rigging departments to determine best approaches to key deformation requirements
  • Support the animation team with, for example, QC, background character animation and crowd cycles
  • Provide input into the procedures and techniques that will allow the visual requirements of the film to be met
  • Assist with the prioritisation and delegation of work, trouble-shooting technical issues, to help ensure successful and timely completion of shots
  • Understand the processes of, and support open communication between, adjoining departments, such as Animation, Modelling, Surfacing and Rigging
  • Document new techniques and distribute updates
  • Participate in problem solving to maintain production pipeline(s) and support AL’s overall technical goals as required

What you bring:

  • Experience in feature animation, VFX, and/or animated television, with production proven knowledge of Character Finalling in either Maya, Houdini, or other relevant software
  • Knowledge of human/animal anatomy and form
  • Proven ability to create and deliver high-level shot based deformation correction in a timely manner
  • Solid knowledge in pipeline, process, tools and techniques, with a good understanding of industry standards, conventions, formats and common practice
  • Strong communication skills and the ability to efficiently organise and prioritise work across multiple areas
  • Excellence in problem solving and balancing quick turnaround with long term quality
  • Ability to take direction and feedback and apply this to assets or shots

The following would be considered a bonus:

  • Experience with sculpting package (i.e. Z-brush)
  • Knowledge of both mechanical and organic type rigs in a production environment
  • Software development experience using Python, and relevant application API

What we offer you:

  • The opportunity to join a growing, award-winning studio!
  • A central location in sunny Sydney, minutes from the CBD and famous Bondi Beach
  • An inclusive workplace of employees who are passionate about creativity and technology
  • A chance to contribute to the success of ground-breaking animated feature films
  • Exposure to a USD pipeline
  • A dedicated Learning and Development and Artist Management team focused on your personal career growth
  • A flexible, hybrid work environment
  • Paid ‘Volunteer’ days to support those causes close to your heart!
  • A world-renowned working environment packed with social clubs, activities and events
  • A variety of employee benefits including secured on-site parking, employee discounts, breakfast, free use of barista coffee machines, weekly lunches/pastries and snacks galore!

If this sounds like the opportunity you’ve been waiting for, then we want to hear from you!

Apply for this position

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