Animal Logic


Render Wrangler/Data Ops
- Technology

The Render Wrangler/Data Ops is responsible for ensuring render jobs within production are delivered in a timely and efficient manner. They will work with the Digital Resources Lead to assess various types of renders before the final output to film and video. They also are responsible for safeguarding and manipulating (data) assets and providing a range of data management services to Production.

Please note that this position includes variable shift work.

What you’ll get to do:

  • Work with artists on the delivery of final rendered computer graphics elements for an animated feature film
  • Work with production to identify priorities and creative solutions to render concerns
  • Where appropriate, provide ideas to assist in developing and refining efficiency of Animation and Render pipelines
  • Act as point of contact for production to communicate render and data needs
  • Monitor render queues and respond to identified errors/faults when required
  • Diagnose rendering problems in conjunction with the artists and production
  • Manage render farm resource allocations, including people and systems
  • Escalate render pipeline faults in a timely manner and ensure follow through
  • Analyse and report system failures to System Administration
  • Ensure team monitors critical systems in Zabbix/Grafana
  • Work with Systems Engineering Group to ensure optimal setup and performance of render farm, networks and storage
  • Provide general technical support to other Technical Resources divisions as directed
  • Work with production teams to construct and implement render and data clean up policies
  • Reporting on disk-space usage, and allocating quotas, for individual productions
  • Turnovers and deliveries of external media
  • Project archival, and corresponding data restores
  • Backup and off-siting strategies
  • Facilitate and monitor the global syncing of assets between sites
  • Work with the equivalent team in the other global site/sites

What you bring:

  • 2+ years’ experience working in a VFX/Animation production environment
  • 1+ years’ experience monitoring render queues and diagnosing rendering problems
  • Previous experience in a digital artist support position within a Linux environment
  • Tertiary Degree in IT, Computer Science or Animation / VFX preferred, though not essential
  • Knowledge of animation/VFX artist tool applications such as Maya, Nuke
  • Familiarity with networked/distributed computing concepts
  • Familiarity with artist scripting languages (eg. Perl, Python)
  • Strong client service and communication skills with the ability to communicate in both a technical and artistic manner with various personality types
  • Strong written and verbal English language skills
  • Ability to multi-task, prioritize and problem solve with competing deadlines
  • Ability to work within a strong team environment

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