We introduce Bond, a proprietary deformation system able to load geometry data directly from Pixar™ Universal Scene Description (USD) and to compute complex deformation chains on the GPU using NVIDIA® CUDA®. Bond also integrated tightly with Autodesk Maya®. This system follows on from our work to integrate USD into our animation pipeline [Baillet et al. 2018].
Bond has been used to deform all characters and props on the Peter Rabbit 2 movie’s 1300 shots to achieve a high frame rate during playback and rig interaction.