Jean- Pascal Ie Blanc
In The LEGO Movie, everything on the screen, from characters and sets to oceans and explosions, is realised with bricks. By building a brick library, we were able to automatically assemble optimized models from XML files output by LEGO Digital Designer. A sophisticated shader and numerous texture variations for each brick were also created, allowing us to produce models with high-quality default shading. For realistic lighting a Physically Based approach was used, as well as aggressive geometry instancing. To simulate imperfectly assembled models, a small procedural transform jitter was applied.